Sorry, but I’m done for the moment.
Oh it’s true … all you Fallout 3 and Killzone 2 fans can rejoice because I am taking a indefinite hiatus from this blog. It’s not because I’ve been beaten down for my “terrible” Killzone 2 review, but rather personal things that have been going on in my life.
To sum it up in a nutshell, I feel as if I’ve been in a very serious chain of unfortunate events and it’s finally starting to take its toll on me mentally and physically. So I’ve been cutting back on some of the things that have stressed me out – and this blog will be one of them. Granted, writing isn’t stressful but the feeling that I have to update at least twice a week as well as writing out detailed reviews has a tendency to be stressful.
I find myself playing less and less on the PSP and the PS3 and instead just watching television. But, that’s not to say that writing hasn’t been enjoyable … I’m just looking to take a small break. I’m not sure when I’ll be writing again … it could be a few weeks, a few months or maybe never.
But it was fun while it lasted.
Demo Review: Marvel vs. Capcom 2

My demo review for Marvel vs. Capcom 2 will be the shortest ever. I remember playing the game a few times in the arcade but moreso watching my friend play the game. Back then, it was pretty neat to see players swapped in and out.
So when I heard that it was going to be remade and available for PSN and XBL, I was pretty stoked. And I was really stoked when I heard the PSN was going to get an exclusive demo. So, a day after it was released and 200MB later, I installed the game and played it.
After playing around with it, I realized … the only playable mode was local multiplayer. I couldn’t play single player! Or online battles! The only two options available were local multiplayer and all the options!
What an absolute waste of time and space! Why not … allow five matches in single player. Why confine the exclusive PSN demo to local multiplayer – something that is considered a dying trend to many people? What in the hell was Capcom thinking? I guess this game is aimed at people who have local friends that own a PS3 or people who have an extra PlayStation controller.
So the demo failed at what it tried to do, which is to give gamers a taste of the game. So unless you have two PlayStation controllers lying around, don’t bother downloading this demo.
SF4′s online system needs a small update.

So, the first time I turned on my PS3 in a few days I did four fights in Street Fighter 4. The first match was against a guy who played as Blanka who did the same roll attack over and over again. When he didn’t do that he did the electricity move. The second match was against Sagat which was a combination if Tiger fireballs and Tiger Knees. The third match was against M.Bison who continued to do the same aerial stomp move and the final one was against Zangief where the Whirlwind attack was all that was done.
I posted on PS3 fanboy when the tournament mode was given a release date regarding people who spam the same amount of moves and how they should be pointed out like disconnectors would be. It was a response to the fact that they documented disconnects to show people who would be guilty of leaving a game they know they’d lose. While that was great and all, I later found out it’s disconnects in general … so if you have an honest-to-goodness bad connection and it’s lost … it goes on your record. And the three people who disconnected in a game with me seemed to just have a poor connection.
Anyways, the response was that I needed to learn how to play and how to successfully counter those moves. That’s a legit point to a certain extent but the fact that spammers aren’t necessarily called out like disconnecters will still make it possible for people who spam the same move over and over again to continue doin what they’re doing.