Review: God of War 3
- Graphics are amazing. The scale of some fights are phenomenal. The titan fights were extremely fun. I enjoyed how in battles you notice how Kratos gets bloodier and bloodier.
- Battle system overall (spanning games, I mean) is over-done, but still done very well in this game. I wish there were more fighting … and there was a lot of it.
- This game is gory, no doubt about it. It feeds that sick part in you that loves to see things ripped off of people and used as a weapon (or item)
- The ending seemed fitting but I don’t think what happened after the credits was necessary. (It was hinting that there may be a God of War 4) It’s a good series, but generally it’s time to end it after the third installment. (Or the sixth installment if it’s Final Fantasy. Instant Rim Shot!)
- The music fit the game and was very strong in some points. Sound effects were done very well.
- The game offers some form of replayability through challenge rooms but honestly, I just want to play through the game again. Despite the issues listed in my negative points, I really enjoyed playing God of War 3.
- The game’s platforming was terrible at some points. Many jumps should have been made but weren’t. I kid you not, there was one point where I had to make a blind jump because the camera didn’t properly shift.
- The controller input seems broken at some points. Many times I’d go for a double-jump but it wouldn’t do the double-jump, killing me. In my opinion, it’s one of the worst I’ve experienced this generation. Whether or not it’s broken, it needs to be addressed.
- I died too many times for stupid reasons. A double-jump that didn’t happen or just trying to figure out puzzles that aren’t hinting very well. I’d easily say that 75% of my overall deaths were through platforming and not through the fights.
Positive Points: 6 | Negative Points: 3 | Overall Score: 3
Update: It appears GoW has just received a patch. Comments on the article state that they hope the controller issue is fixed, so it looks like I’m not the only one experiencing the crappy control input.
