Just another gaming blog.

Review: Battlefield: Bad Company 2

I’ll put this out there right now – I love the multiplayer. It hasn’t been since Counterstrike that I played a online multiplayer this much. Folks, that was about nine years ago. If you haven’t read my post about it, the tactics in the game are what I love. It’s not straight deathmatch where you go for the most kills (even though that is availale). You have objectives, and if you do them, you’re rewarded for it. Classes have advantages/disadvantages. Assault ain’t gonna’ destroy a tank, and Recon (using a sniper rifle) is terrible for close-range combat. Medics may have the highest bullet count, but their accuracy is terrible. Engineers can repair and destroy tanks (one-hit kills with anti-tank mines) but their guns are shit.

But, I don’t include multiplayer in my reviews because eventually, the multiplayer won’t be playable. I mean, having played Army of 2: The 40th day, there were only a couple hundred people on when I tried multiplayer. Yikes. So the single-player is ultimately what matters in my reviews because that’s what you’re left with when everyone has moved on. So is single-player as good as the multiplayer?

  • The ability to destroy buildings may be in older games, but this was my first experience with it. Knock out all four sides of a building, and it collapses. I love the concept that your cover isn’t impenetrable. If someone knows you’re behind a wall, a simple grenade or rocket will take care of that.
  • The AI in the game understands that, too. If they know you’re behind cover, they will destroy your cover. The difficulty in the game (even at its hardest) doesn’t feel as cheap as Modern Warfare 2 on Veteran. While they will immediately see you and can destroy your cover, you aren’t given a tiny window to kill them or be killed.
  • My blogging brother (who I call that because we often comment on each others’ reviews) didn’t like the dialogue, but I liked the companionship that the four characters had. Modern Warfare lacked that – I never really felt like I was part of a team (save for a few spots) but having a consistent team was nice.
  • It was also nice that they were useful. They didn’t just do blind fire, they actually were able to take out enemies that had me pinned down. I guess – overall – the AI in this game wasn’t too bad.
  • One key thing to realize is that once you get a feel that exploration is open, then the game becomes much easier. You’re not limited to one path – many times there are alternate paths and buildings that you can run into. Helps to provide a temporary cover considering it can be gone in no time.
  • There are lots of weapons – but there are also variations of them as well. But you have plenty to choose from. There’s a decent amount of stationery weapons as well.
  • The storyline has been done a bit too much. Save America from Russians … I wonder how the Russians feel knowing that every big shooter these days involve them trying to attack the United States.
  • At some points in the game, their requirements are a bit too much. I remember  being on a moving helicopter a I had to shoot someone in another moving helicopter. If I didn’t do it quickly enough, I die – and this was even on normal mode.
  • Outside of the vast landscapes you travel to, the graphics aren’t anything to write home about. Modern Warfare was able to run at a smooth 60fps in 1080p – I’m not sure why people still shoot for 30fps. Some say there isn’t a difference – but the difference is actually in how smooth the animations are. Even though it is a small difference, it is noticeable.
  • I would have liked more air attacks … you have one UAV attack and that’s it. I would have liked to see more advanced gadgets since this is taking place in the present day. And while there’s an abundance of vehicles in multiplayer, there’s not that much in single-player.

Positive Points: 6 |  Negative Points: 4 |  Final Review: +2

2 Responses

  1. I don’t see why you don’t review the multiplayer – obviously people are gonna be playing BF:BC2 far longer than the two dozen people who bought Army of Two did. In fact, I would say the single player game in BF:BC2 is so terrible you OWE it to interested gamers out there to review what they’re gonna be spending 99% of their time with anyways.

    I do want to touch on a few points:

    - The highest difficulty level in MW2 is cheap. Like extremely cheap. But then again, I never played BF:BC2′s hardest setting so I can’t speak for that. I can say that I have no desire to play the single player mode ever again, if that means anything :P

    - The blowing up of building is cool. More shooters need to do that. You shouldn’t be able to hide behind walls forever and neither should enemies.

    - Maybe the “team” in BC2 talked to each other more…but they were all walking stereotypes that made me want to jam pencils in my ears to stop the pain. The plot stunk in BF:BC2, largely due to the awful characters (regardless of their comradery). In MW2, the story wasn’t about YOU – which is why you shifted between the action happening in several places with different groups of people.

    - That helicopter part was bullcrap. I’d hate to play that on the harder settings. Geez o peetz!

    But yeah – go review the multiplayer bit. I’m *pretty* sure no one’s buying BF:BC2 to hear all that Oscar-worthy dialogue. :P

    June 29, 2010 at 5:36 am

  2. The way I see it, it wouldn’t be fair to include multiplayer in this review when I couldn’t really do it for Army of Two … or 007: Quantum of Solace. Gamers have moved on from that. So I generally stick to the singleplayer aspects of the game. So if I do touch on multiplayer, I have it added at the end or beginning of the post.

    Battlefield’s multiplayer did get its own post, though, http://invadergamer.wordpress.com/2010/05/25/battlefield-multiplayer-why-i-love-it/

    The singleplayer on the hardest difficulty isn’t that hard at all – especially when you learn the ropes of the game. I’d even say that the hardest difficulty was easier than my normal runthrough just because I took advantage of what I learned through multiplayer (blowing up buildings, eliminating cover, blowing up turrets, etc.) Sure, you could die in a few hits, but the game didn’t seem to have the “aimbot” that MW2 had on Veteran mode.

    As for the walking stereotypes, Modern Warfare 2 wasn’t that much better. The Russians that attacked the airport looked seedy [because all Russians do?], the cigar-toting general who betrayed his country had the pornostache and the guy you saved from the prison was the guy that went a little cuckoo.

    (BTW – did you know Bill Murray voiced a character?)

    And while I wasn’t sold on the game’s singleplayer, I – personally – think that people don’t like BF2′s storyline because it’s compared to MW2′s. MW2 took it to the extreme, in my opinion, so when the competitor for MW2 didn’t do the same, it was a ho-hum experience for them.

    June 29, 2010 at 12:06 pm

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